![]() ![]() ![]() Unlike the Gran Turismo games, Tourist Trophy does not contain a currency system. There are four licenses to unlock, and each following license is progressively more difficult to obtain and allows the player to unlock faster motorcycles in Challenge Mode upon completion. Tourist Trophy's core "Race Event" mode requires licenses, obtained after completing riding lessons on various circuits using various motorcycles. The PAL version offered two additional motorcycles and five new BGM tracks from European artists Infadels, Vitalic and Hystereo. The game was launched in Australia on June 1, 2006, and in Europe the next day. The North American version was officially released on Apwith seven extra motorcycles, new riding gear, seven bonus background music tracks, enhanced visual effects, an exclusive "Semi-Pro Mode", and bike profiles. Tourist Trophy was first released in China on January 26, 2006, then in Japan on February 2, 2006. Tourist Trophy is one of only four titles for the PlayStation 2 that is capable of 1080i output, another being Gran Turismo 4, the game engine of which is also used by Tourist Trophy. It was designed by Polyphony Digital, the developers of the popular Gran Turismo auto racing series. Tourist Trophy: The Real Riding Simulator ( ツーリスト・トロフィー, Tsūrisuto Torofī) is a 2006 motorcycle racing video game.
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